7 Brutal Truths About Starfield: The Space RPG You Didn’t Expect

Key Takeaways
- Starfield is massive, ambitious, and sometimes overwhelming
- Exploration feels exciting at first, but can get repetitive
- Storytelling is solid, but not Bethesda’s best
- Combat is fun, though not groundbreaking
- Performance and UI issues can frustrate
- Modding potential is huge (as expected from Bethesda Game Studios)
- It’s a great game—but not for everyone
Starfield is a massive space RPG by Bethesda that offers deep exploration, engaging quests, and freedom to play your way. However, repetitive planets, clunky menus, and slow pacing may not appeal to every player.
My First Few Hours in Starfield (And Why I Got Hooked… Then Confused)
I still remember booting up Starfield for the first time. That feeling? Pure excitement. It’s like stepping into a sci-fi movie where you’re the main character.
You start mining rocks, and suddenly—boom—you’re touching a mysterious artifact and seeing weird cosmic visions. Classic Bethesda chaos.
But here’s the thing… after a few hours, I went from “This is amazing!” to “Wait… what am I supposed to do again?”
That’s kind of Starfield in a nutshell.
1. The Universe Is Massive… Maybe Too Massive
Exploration Feels Both Exciting and Empty
At first, jumping between planets feels incredible. You’re basically a space tourist.
But after a while, you start noticing patterns.
What Works
- Huge number of planets to explore
- Random encounters keep things interesting
- Beautiful skyboxes and space visuals
What Doesn’t
- Many planets feel lifeless
- Repetitive structures and outposts
- Too much fast travel breaks immersion
I had one moment where I landed on a planet, excited to explore… only to realize I’d seen the same outpost layout three times already. That hurt.
2. Combat Is Fun… But Not Revolutionary
Gunplay in Starfield is solid. It feels closer to a traditional shooter than older Bethesda games.
Combat Highlights
- Weapons feel punchy and satisfying
- Zero-gravity fights are a cool twist
- Good variety of guns and mods
But let’s be real—it’s not changing the game.
Combat Limitations
- Enemy AI can feel dumb
- Melee combat is forgettable
- Repetitive encounters over time
I once hid behind cover while enemies just… stood there. Not exactly elite soldiers.
3. Story and Quests: Classic Bethesda with Mixed Results

If you’ve played Skyrim or Fallout, you know the vibe.
The Good Stuff
- Faction quests are surprisingly deep
- Some side missions are better than the main story
- Choices actually matter sometimes
The Not-So-Good
- Main story feels slow at the start
- Dialogue can feel stiff
- Some quests drag on longer than needed
Honestly, I cared more about joining factions than saving the universe. That says a lot.
4. Ship Building Is Addictive (And Slightly Dangerous for Your Time)
This is where Starfield shines.
You can spend HOURS just building your ship. I’m not kidding—I lost an entire evening tweaking engines and cargo space.
Why It’s So Good
- Deep customization options
- Functional upgrades affect gameplay
- You feel attached to your ship
The Downsides
- UI can be confusing
- Early-game limitations restrict creativity
5. The UI and Inventory System… Yeah, It’s Rough
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Let me be blunt: the menus are not great.
Common Frustrations
- Too many clicks to do simple things
- Inventory management is clunky
- Navigation feels unintuitive
Here’s a quick breakdown:
| Feature | Experience Level |
|---|---|
| Inventory | Frustrating |
| Map Navigation | Confusing |
| Ship Menu | Complicated |
| Crafting UI | Manageable |
I spent more time fighting menus than enemies at one point.
6. Performance and Technical Issues
Your experience will depend heavily on your system.
What I Noticed
- Occasional frame drops
- Long loading screens
- Minor bugs (classic Bethesda moments)
Nothing game-breaking for me, but enough to notice.
7. Mods Will Save (and Expand) This Game
Let’s be honest—Bethesda games age like fine wine… thanks to mods.
Why Mods Matter
- Fix UI issues
- Add new content
- Improve graphics and performance
If you’re playing on PC, the future of Starfield looks very bright.
Who Should Play Starfield?

You’ll Love It If You:
- Enjoy slow-paced RPGs
- Like exploring at your own pace
- Love space and sci-fi settings
You Might Struggle If You:
- Want fast action and constant excitement
- Hate managing inventory
- Prefer tightly designed worlds
Final Verdict
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Starfield is ambitious. Sometimes messy. Often brilliant.
It’s not perfect—but it’s one of those games you keep thinking about even when you’re not playing.
And yeah… I still boot it up “just for 30 minutes” and lose 3 hours.
Summary
Starfield is a bold step into space for Bethesda. It delivers freedom, scale, and deep systems—but also struggles with repetition, clunky UI, and pacing issues. If you can look past its flaws, there’s a huge, rewarding adventure waiting for you among the stars.
FAQs
Yes, if you enjoy RPGs and exploration. Just be ready for some slow pacing.
The main story takes around 20–30 hours, but side content can push it past 100 hours.
Not really. It’s different. Skyrim feels more polished and immersive overall.
No, it’s a single-player experience.
Yes, but exploration is segmented and relies on fast travel.